CATHERINEHARRELL
USER EXPERIENCE DESIGN AND RESEARCH


SECOND LIFE DIALOGS

PROJECT
I wireframed a collection of dialogs during my summer at Linden Lab.

SKILLS
OmniGraffle, XML, Photoshop

A few iterations of the Photo Save dialog at different levels of complexity.

  


SECOND LIFE DIALOGS

PROJECT
I wireframed a collection of dialogs during my summer at Linden Lab.

SKILLS
OmniGraffle, XML, Photoshop

Translating the wireframes to workable XML according to visual and localization standards.

  


SECOND LIFE DIALOGS

PROJECT
I wireframed a collection of dialogs during my summer at Linden Lab.

SKILLS
OmniGraffle, XML, Photoshop

Updating an existing dialog for visual and usability improvements.

  


GAME TUTORIALS

PROJECT
I designed the help and in-game tutorial for Diner Dash: Grilling Green on the iPad.

SKILLS
Writing, level design, storyboarding.

Screenshot of the beginning tutorial experience.

  


GAME TUTORIALS

PROJECT
I designed the help and in-game tutorial for Diner Dash: Grilling Green on the iPad.

SKILLS
Writing, level design, storyboarding.

Storyboard of the step-by-step tutorial.

  


AUTOCAD UX DASHBOARD

PROJECT
I designed a new system to track the AutoCAD Team's user research activities on SharePoint.

SKILLS
Microsoft SharePoint, Excel, JavaScript, HTML, CSS

Screenshot of the interactive dashboard.

  


AUTOCAD UX DASHBOARD

PROJECT
I designed a new system to track the AutoCAD Team's user research activities on SharePoint.

SKILLS
Microsoft SharePoint, Excel, JavaScript, HTML, CSS

Detail of the dashboard showing how researchers would access their useful tools and metrics.

  


AUTOCAD UX DASHBOARD

PROJECT
I designed a new system to track the AutoCAD Team's user research activities on SharePoint.

SKILLS
Microsoft SharePoint, Excel, JavaScript, HTML, CSS

Selection from a series of templates I created to quickly generate reports.

  


AUTOCAD UX DASHBOARD

PROJECT
I designed a new system to track the AutoCAD Team's user research activities on SharePoint.

SKILLS
Microsoft SharePoint, Excel, JavaScript, HTML, CSS

Example of a study page. This was a study I conducted on basic drafting skills in AutoCAD LT for Mac.

  


MACHINES OF PERCEPTION

PROJECT
For my Master's project, I made a game to teach the biology of vision.

SKILLS
Maya, Unity3D, JavaScript, PowerPoint

Here's the poster I presented at the annual Learning, Design and Technology Expo.

  


MACHINES OF PERCEPTION

PROJECT
For my Master's project, I made a game to teach the biology of vision.

SKILLS
Maya, Unity3D, JavaScript, PowerPoint

Storyboard of how the vision process works, outlining some ideas for game levels.

  


MACHINES OF PERCEPTION

PROJECT
For my Master's project, I made a game to teach the biology of vision.

SKILLS
Maya, Unity3D, JavaScript, PowerPoint

Setup in Unity 3D combining the Maya model and UI elements.

  


MACHINES OF PERCEPTION

PROJECT
For my Master's project, I made a game to teach the biology of vision.

SKILLS
Maya, Unity3D, JavaScript, PowerPoint

Screenshots from the game. The goal was the assemble a 3D model of the human eye to teach biology principles.

  


MACHINES OF PERCEPTION

PROJECT
For my Master's project, I made a game to teach the biology of vision.

SKILLS
Maya, Unity3D, JavaScript, PowerPoint

Final screenshot of the game. At this point, the player has almost finished assembling the model.

  


VIRTUAL FISH PROJECT

PROJECT
For my honor's thesis, I made an interactive model fish for a neuroscience lab.

SKILLS
Maya, Unity3D, JavaScript, Photoshop

Interface wireframe for creating a sequence of animations.

  


VIRTUAL FISH PROJECT

PROJECT
For my honor's thesis, I made an interactive model fish for a neuroscience lab.

SKILLS
Maya, Unity3D, JavaScript, Photoshop

Diagram of the steps involved for building the model, skinning, rigging, animating, and creating the UI.

  


VIRTUAL FISH PROJECT

PROJECT
For my honor's thesis, I made an interactive model fish for a neuroscience lab.

SKILLS
Maya, Unity3D, JavaScript, Photoshop

Sketches, colors, and icons for designing the new interface.

  


VIRTUAL FISH PROJECT

PROJECT
For my honor's thesis, I made an interactive model fish for a neuroscience lab.

SKILLS
Maya, Unity3D, JavaScript, Photoshop

Early model of the fish, with key parts labeled.

  


VIRTUAL FISH PROJECT

PROJECT
For my honor's thesis, I made an interactive model fish for a neuroscience lab.

SKILLS
Maya, Unity3D, JavaScript, Photoshop

I presented this poster for my honors thesis: Interactive Behavior Research with a Virtual Cichlid Fish

  


SKETCHBOOK HIGHLIGHTS

PROJECT
A few selections from my zillions of sketchbooks.

SKILLS
Sketching, brainstorming, storyboarding.

Sketch notes from a contextual inquiry with the AutoCAD team, studying the work process of a client that creates theme parks.

  


SKETCHBOOK HIGHLIGHTS

PROJECT
A few selections from my zillions of sketchbooks.

SKILLS
Sketching, brainstorming, storyboarding.

Brainstorming and working out interaction details for various projects.

  


SKETCHBOOK HIGHLIGHTS

PROJECT
A few selections from my zillions of sketchbooks.

SKILLS
Sketching, brainstorming, storyboarding.

More sketch brainstorms.

  


SKETCHBOOK HIGHLIGHTS

PROJECT
A few selections from my zillions of sketchbooks.

SKILLS
Sketching, brainstorming, storyboarding.

Sketch of an exhibit I created for a class on museums. The exhibit was built and displayed at the San Francisco Exploratorium.

  


SKETCHBOOK HIGHLIGHTS

PROJECT
A few selections from my zillions of sketchbooks.

SKILLS
Sketching, brainstorming, storyboarding.

Trying different design alternatives in Maya for my Exploratorium exhibit.

  


ZOO ESCAPE ADVENTURE

PROJECT
I drew up some ideas for a children's game as part of a class assignment.

SKILLS
Photoshop, Illustrator, PowerPoint, sketching and drawing

Title slide for my prototype presentation.

  


ZOO ESCAPE ADVENTURE

PROJECT
I drew up some ideas for a children's game as part of a class assignment.

SKILLS
Photoshop, Illustrator, PowerPoint, sketching and drawing

Map of the game world. Each station had a different mini-game idea.

  


ZOO ESCAPE ADVENTURE

PROJECT
I drew up some ideas for a children's game as part of a class assignment.

SKILLS
Photoshop, Illustrator, PowerPoint, sketching and drawing

Background for one of the game scenes, intended to be simple and enjoyable for young children.

  


ZOO ESCAPE ADVENTURE

PROJECT
I drew up some ideas for a children's game as part of a class assignment.

SKILLS
Photoshop, Illustrator, PowerPoint, sketching and drawing

Set of character designs. Each character had a different problem for the player to solve.

  


ZOO ESCAPE ADVENTURE

PROJECT
I drew up some ideas for a children's game as part of a class assignment.

SKILLS
Photoshop, Illustrator, PowerPoint, sketching and drawing

Icons for various concept details. These were incorporated into the idea presentation.

  


THE SENSE FILES

PROJECT
I co-created an iPhone web app for a class about educational games.

SKILLS
HTML, CSS, JavaScript, Photoshop, rapid prototyping, user research

The concept was a guessing game for kids, with various pictures and sounds to choose from.

  


THE SENSE FILES

PROJECT
I co-created an iPhone web app for a class about educational games.

SKILLS
HTML, CSS, JavaScript, Photoshop, rapid prototyping, user research

Screenshots from the app, in which players choose the correct picture and store them in a gallery.

  


THE SENSE FILES

PROJECT
I co-created an iPhone web app for a class about educational games.

SKILLS
HTML, CSS, JavaScript, Photoshop, rapid prototyping, user research

Drafting a few poster layouts for our pitch presentation.

  


THE SENSE FILES

PROJECT
I co-created an iPhone web app for a class about educational games.

SKILLS
HTML, CSS, JavaScript, Photoshop, rapid prototyping, user research

Here's the poster we presented at the end of the quarter. The "Process" quadrant was a series of lift-the-flaps with more info underneath.

  


THE SENSE FILES

PROJECT
I co-created an iPhone web app for a class about educational games.

SKILLS
HTML, CSS, JavaScript, Photoshop, rapid prototyping, user research

Detail from the poster, with a summary of the idea and a handful of images. The game was on display next to the poster for people to try.

  


SUPER LIONS

PROJECT
Funded by a Stanford Arts Grant, I created and self-published a 32-page comic book: Super Lions (PDF)

SKILLS
Writing and drawing, Photoshop

Front and back covers featuring the two main characters.

  


SUPER LIONS

PROJECT
Funded by a Stanford Arts Grant, I created and self-published a 32-page comic book: Super Lions (PDF)

SKILLS
Writing and drawing, Photoshop

The story was about two rambunctious lion cubs who happen to have amazing superpowers.

  


SUPER LIONS

PROJECT
Funded by a Stanford Arts Grant, I created and self-published a 32-page comic book: Super Lions (PDF)

SKILLS
Writing and drawing, Photoshop

The lions are always inventing implausible things: invisibility powder, flying machines, virtual reality.

  


SUPER LIONS

PROJECT
Funded by a Stanford Arts Grant, I created and self-published a 32-page comic book: Super Lions (PDF)

SKILLS
Writing and drawing, Photoshop

One of the background sets for the story.

  


SUPER LIONS

PROJECT
Funded by a Stanford Arts Grant, I created and self-published a 32-page comic book: Super Lions (PDF)

SKILLS
Writing and drawing, Photoshop

More backgrounds: a bedroom, a living room, and a castle.

  

                   



CONTACT INFO
San Francisco, CA
www.catherineharrell.com
catherine.harrell@gmail.com


JOB STATUS
Happily Employed!
Senior UX Designer
Autodesk, Inc.